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Handling Data Too Large to Handle: On Multi-Pass Streaming and Interactive Coding
Handling Data Too Large to Handle: On Multi-Pass Streaming and Interactive Coding
Handling Data Too Large to Handle: On Multi-Pass Streaming and Interactive Coding

Detailed Information

자료유형  
 학위논문 서양
최종처리일시  
20250211151435
ISBN  
9798382810294
DDC  
004
저자명  
Paramonov, Dmitry.
서명/저자  
Handling Data Too Large to Handle: On Multi-Pass Streaming and Interactive Coding
발행사항  
[Sl] : Princeton University, 2024
발행사항  
Ann Arbor : ProQuest Dissertations & Theses, 2024
형태사항  
476 p
주기사항  
Source: Dissertations Abstracts International, Volume: 85-12, Section: B.
주기사항  
Advisor: Kol, Gillat.
학위논문주기  
Thesis (Ph.D.)--Princeton University, 2024.
초록/해제  
요약Over the last decades, the world has become increasingly more information-centric and massive amounts of data, potentially distributed between many different sources, are being processed all the time. In this thesis, I consider two mechanisms for coping with big data and the distributed nature of timely tasks.In Part I, I showcase my work on the streaming setting, where the input to the algorithm is given as a stream of elements. The algorithm's goal is to compute a value that depends on the stream while only utilizing memory that is much smaller than the entire stream. My work in this field focuses on proving that various fundamental graph problems essentially require the streaming algorithm to store the entire graph, even if it is allowed to make several passes through the given stream of edges.In Part II, I consider error-correcting codes for distributed, interactive settings. Classical error-correcting codes assume that a sender who has all the information wishes to send it to a receiver over a noisy channel. However, in many modern, big data applications, the information is distributed amongst many parties that communicate back-and-forth to compute a value that depends on all their inputs. My work examines the noise resilience of various such settings. For some models, we can design error-correcting protocols that allow the encoding of every noiseless protocol by a noise-resilient protocol with low overhead, whereas for other models, it can be shown that this task is impossible.While these two topics appear greatly unrelated, and almost orthogonal to one another, the tools used to prove results in both turn out to be remarkably similar, with many standard problems and information theory lemmas being a critical part of both. 
일반주제명  
Computer science
일반주제명  
Computer engineering
키워드  
Distributed computing
키워드  
Interactive coding
키워드  
Streaming complexity
키워드  
Information theory
기타저자  
Princeton University Computer Science
기본자료저록  
Dissertations Abstracts International. 85-12B.
전자적 위치 및 접속  
로그인 후 원문을 볼 수 있습니다.

MARC

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■1001  ▼aParamonov,  Dmitry.▼0(orcid)0009-0005-5592-060X
■24510▼aHandling  Data  Too  Large  to  Handle:  On  Multi-Pass  Streaming  and  Interactive  Coding
■260    ▼a[Sl]▼bPrinceton  University▼c2024
■260  1▼aAnn  Arbor▼bProQuest  Dissertations  &  Theses▼c2024
■300    ▼a476  p
■500    ▼aSource:  Dissertations  Abstracts  International,  Volume:  85-12,  Section:  B.
■500    ▼aAdvisor:  Kol,  Gillat.
■5021  ▼aThesis  (Ph.D.)--Princeton  University,  2024.
■520    ▼aOver  the  last  decades,  the  world  has  become  increasingly  more  information-centric  and  massive  amounts  of  data,  potentially  distributed  between  many  different  sources,  are  being  processed  all  the  time.  In  this  thesis,  I  consider  two  mechanisms  for  coping  with  big  data  and  the  distributed  nature  of  timely  tasks.In  Part  I,  I  showcase  my  work  on  the  streaming  setting,  where  the  input  to  the  algorithm  is  given  as  a  stream  of  elements.  The  algorithm's  goal  is  to  compute  a  value  that  depends  on  the  stream  while  only  utilizing  memory  that  is  much  smaller  than  the  entire  stream.  My  work  in  this  field  focuses  on  proving  that  various  fundamental  graph  problems  essentially  require  the  streaming  algorithm  to  store  the  entire  graph,  even  if  it  is  allowed  to  make  several  passes  through  the  given  stream  of  edges.In  Part  II,  I  consider  error-correcting  codes  for  distributed,  interactive  settings.  Classical  error-correcting  codes  assume  that  a  sender  who  has  all  the  information  wishes  to  send  it  to  a  receiver  over  a  noisy  channel.  However,  in  many  modern,  big  data  applications,  the  information  is  distributed  amongst  many  parties  that  communicate  back-and-forth  to  compute  a  value  that  depends  on  all  their  inputs.  My  work  examines  the  noise  resilience  of  various  such  settings.  For  some  models,  we  can  design  error-correcting  protocols  that  allow  the  encoding  of  every  noiseless  protocol  by  a  noise-resilient  protocol  with  low  overhead,  whereas  for  other  models,  it  can  be  shown  that  this  task  is  impossible.While  these  two  topics  appear  greatly  unrelated,  and  almost  orthogonal  to  one  another,  the  tools  used  to  prove  results  in  both  turn  out  to  be  remarkably  similar,  with  many  standard  problems  and  information  theory  lemmas  being  a  critical  part  of  both. 
■590    ▼aSchool  code:  0181.
■650  4▼aComputer  science
■650  4▼aComputer  engineering
■653    ▼aDistributed  computing
■653    ▼aInteractive  coding
■653    ▼aStreaming  complexity
■653    ▼aInformation  theory
■690    ▼a0984
■690    ▼a0464
■71020▼aPrinceton  University▼bComputer  Science.
■7730  ▼tDissertations  Abstracts  International▼g85-12B.
■790    ▼a0181
■791    ▼aPh.D.
■792    ▼a2024
■793    ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17161717▼nKERIS▼z이  자료의  원문은  한국교육학술정보원에서  제공합니다.

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