본문

서브메뉴

Writing for Fun: Using Play in the College Writing Classroom
Writing for Fun: Using Play in the College Writing Classroom
Writing for Fun: Using Play in the College Writing Classroom

상세정보

자료유형  
 학위논문 서양
최종처리일시  
20250211151423
ISBN  
9798383219355
DDC  
370
저자명  
Davis, Mikayla.
서명/저자  
Writing for Fun: Using Play in the College Writing Classroom
발행사항  
[Sl] : University of Minnesota, 2024
발행사항  
Ann Arbor : ProQuest Dissertations & Theses, 2024
형태사항  
404 p
주기사항  
Source: Dissertations Abstracts International, Volume: 86-01, Section: A.
주기사항  
Advisor: Kastman Breuch, Lee-Ann.
학위논문주기  
Thesis (Ph.D.)--University of Minnesota, 2024.
초록/해제  
요약In order to better understand how play can be used as a learning tool to teach students in college writing courses, this dissertation examines how play is used in the undergraduate college writing classroom. Using a qualitative case study and narrative inquiry, instructors and students in the University of Minnesota's (UMN) Writing Studies department active between fall of 2021 and spring of 2023 were surveyed and interviewed to gain perspectives on what play is and how play has been used in the UMN college writing classrooms. Those surveys and interviews were then analyzed through modified grounded theory that focused on participants' narrative voice and storytelling elements. The results of this study found that play is too contextual to have a single answer to how play is used in the undergraduate college writing classroom. However, participants recognized six specific dimensions that help describe classroom play. Those dimensions help define play in writing as: enjoyable, creative, generative, embodied, flexible, and social. Results of my study also found that, within the UMN writing classroom, play is being used to increase engagement, innovation, and agency. Participants noted more understanding of the writing process and rhetorical context as well. Overall, participants in this study agreed that play is a useful pedagogical tool and should be used more in the college writing classroom. While this study is limited to the context of the UMN Writing Studies classrooms, it identifies ways that play can be used to teach students in a college writing course. By connecting the findings to scholarship, this study offers recommendations on how play can be implemented into college-level writing curriculum. Further research could expand in other contextual directions to find other ways that play could be used to teach in the undergraduate writing classroom.
일반주제명  
Pedagogy
일반주제명  
Education
일반주제명  
Adult education
키워드  
Adult education
키워드  
Games
키워드  
Play
키워드  
Roleplay
키워드  
Innovation
기타저자  
University of Minnesota Rhetoric and Scientific and Technical Communication
기본자료저록  
Dissertations Abstracts International. 86-01A.
전자적 위치 및 접속  
로그인 후 원문을 볼 수 있습니다.

MARC

 008250123s2024        us                              c    eng  d
■001000017161631
■00520250211151423
■006m          o    d                
■007cr#unu||||||||
■020    ▼a9798383219355
■035    ▼a(MiAaPQ)AAI31294411
■040    ▼aMiAaPQ▼cMiAaPQ
■0820  ▼a370
■1001  ▼aDavis,  Mikayla.
■24510▼aWriting  for  Fun:  Using  Play  in  the  College  Writing  Classroom
■260    ▼a[Sl]▼bUniversity  of  Minnesota▼c2024
■260  1▼aAnn  Arbor▼bProQuest  Dissertations  &  Theses▼c2024
■300    ▼a404  p
■500    ▼aSource:  Dissertations  Abstracts  International,  Volume:  86-01,  Section:  A.
■500    ▼aAdvisor:  Kastman  Breuch,  Lee-Ann.
■5021  ▼aThesis  (Ph.D.)--University  of  Minnesota,  2024.
■520    ▼aIn  order  to  better  understand  how  play  can  be  used  as  a  learning  tool  to  teach  students  in  college  writing  courses,  this  dissertation  examines  how  play  is  used  in  the  undergraduate  college  writing  classroom.  Using  a  qualitative  case  study  and  narrative  inquiry,  instructors  and  students  in  the  University  of  Minnesota's  (UMN)  Writing  Studies  department  active  between  fall  of  2021  and  spring  of  2023  were  surveyed  and  interviewed  to  gain  perspectives  on  what  play  is  and  how  play  has  been  used  in  the  UMN  college  writing  classrooms.  Those  surveys  and  interviews  were  then  analyzed  through  modified  grounded  theory  that  focused  on  participants'  narrative  voice  and  storytelling  elements.  The  results  of  this  study  found  that  play  is  too  contextual  to  have  a  single  answer  to  how  play  is  used  in  the  undergraduate  college  writing  classroom.  However,  participants  recognized  six  specific  dimensions  that  help  describe  classroom  play.  Those  dimensions  help  define  play  in  writing  as:  enjoyable,  creative,  generative,  embodied,  flexible,  and  social.  Results  of  my  study  also  found  that,  within  the  UMN  writing  classroom,  play  is  being  used  to  increase  engagement,  innovation,  and  agency.  Participants  noted  more  understanding  of  the  writing  process  and  rhetorical  context  as  well.  Overall,  participants  in  this  study  agreed  that  play  is  a  useful  pedagogical  tool  and  should  be  used  more  in  the  college  writing  classroom.  While  this  study  is  limited  to  the  context  of  the  UMN  Writing  Studies  classrooms,  it  identifies  ways  that  play  can  be  used  to  teach  students  in  a  college  writing  course.  By  connecting  the  findings  to  scholarship,  this  study  offers  recommendations  on  how  play  can  be  implemented  into  college-level writing  curriculum.  Further  research  could  expand  in  other  contextual  directions  to  find  other  ways  that  play  could  be  used  to  teach  in  the  undergraduate  writing  classroom.
■590    ▼aSchool  code:  0130.
■650  4▼aPedagogy
■650  4▼aEducation
■650  4▼aAdult  education
■653    ▼aAdult  education
■653    ▼aGames
■653    ▼aPlay
■653    ▼aRoleplay
■653    ▼aInnovation
■690    ▼a0456
■690    ▼a0515
■690    ▼a0516
■71020▼aUniversity  of  Minnesota▼bRhetoric  and  Scientific  and  Technical  Communication.
■7730  ▼tDissertations  Abstracts  International▼g86-01A.
■790    ▼a0130
■791    ▼aPh.D.
■792    ▼a2024
■793    ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17161631▼nKERIS▼z이  자료의  원문은  한국교육학술정보원에서  제공합니다.

미리보기

내보내기

chatGPT토론

Ai 추천 관련 도서


    신착도서 더보기
    최근 3년간 통계입니다.

    소장정보

    • 예약
    • 소재불명신고
    • 나의폴더
    • 우선정리요청
    • 비도서대출신청
    • 야간 도서대출신청
    소장자료
    등록번호 청구기호 소장처 대출가능여부 대출정보
    TF10939 전자도서 대출가능 마이폴더 부재도서신고 비도서대출신청 야간 도서대출신청

    * 대출중인 자료에 한하여 예약이 가능합니다. 예약을 원하시면 예약버튼을 클릭하십시오.

    해당 도서를 다른 이용자가 함께 대출한 도서

    관련 인기도서

    로그인 후 이용 가능합니다.