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Supporting Young Children's Science Learning Through Embodied Learning Within Mixed Reality Environment
Supporting Young Children's Science Learning Through Embodied Learning Within Mixed Realit...
Supporting Young Children's Science Learning Through Embodied Learning Within Mixed Reality Environment

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자료유형  
 학위논문 서양
최종처리일시  
20250211152128
ISBN  
9798383623947
DDC  
371
저자명  
Tu, Xintian.
서명/저자  
Supporting Young Childrens Science Learning Through Embodied Learning Within Mixed Reality Environment
발행사항  
[Sl] : Indiana University, 2024
발행사항  
Ann Arbor : ProQuest Dissertations & Theses, 2024
형태사항  
206 p
주기사항  
Source: Dissertations Abstracts International, Volume: 86-02, Section: A.
주기사항  
Advisor: Danish, Joshua.
학위논문주기  
Thesis (Ph.D.)--Indiana University, 2024.
초록/해제  
요약This dissertation investigates how embodied learning within a Mixed Reality (MR) environment supports young children's science learning, focusing on a honeybee system. To do so, I designed three types of activities within an MR environment to enable young children to assume different perspectives as they create embodied models of honeybees as pollinators. The participants were 16 first- and second-grade students (5-7 years of age) from a private school in a midwestern city in the United States. To capture students' learning, I have designed two instruments: a multiple-choice test and an embodied interview protocol. I have applied interaction analysis to classroom videos to explore how the design of mediators within the MR environment supports students' collective play and orients students toward more normative science modeling practices. In addition, I have applied content analysis on students' embodied interview to explore how perspective-taking in an MR environment and assessment help students to illustrate the complex system. The results reveal design of different types of play activities in the MR environment provides a pivot for students to engage in science modeling practice, and the two roles that students played through the technology offered them different perspectives from which to explore and examine their pollination model.
일반주제명  
Educational technology
일반주제명  
Educational psychology
일반주제명  
Early childhood education
일반주제명  
Science education
키워드  
Interaction analysis
키워드  
Mixed Reality
키워드  
Play activities
키워드  
Science modeling practice
기타저자  
Indiana University School of Education
기본자료저록  
Dissertations Abstracts International. 86-02A.
전자적 위치 및 접속  
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MARC

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■1001  ▼aTu,  Xintian.▼0(orcid)0000-0002-4607-1918
■24510▼aSupporting  Young  Children's  Science  Learning  Through  Embodied  Learning  Within  Mixed  Reality  Environment
■260    ▼a[Sl]▼bIndiana  University▼c2024
■260  1▼aAnn  Arbor▼bProQuest  Dissertations  &  Theses▼c2024
■300    ▼a206  p
■500    ▼aSource:  Dissertations  Abstracts  International,  Volume:  86-02,  Section:  A.
■500    ▼aAdvisor:  Danish,  Joshua.
■5021  ▼aThesis  (Ph.D.)--Indiana  University,  2024.
■520    ▼aThis  dissertation  investigates  how  embodied  learning  within  a  Mixed  Reality  (MR)  environment  supports  young  children's  science  learning,  focusing  on  a  honeybee  system.    To  do  so,  I  designed  three  types  of  activities  within  an  MR  environment  to  enable  young  children  to  assume  different  perspectives  as  they  create  embodied  models  of  honeybees  as  pollinators.  The  participants  were  16  first-  and  second-grade  students  (5-7  years  of  age)  from  a  private  school  in  a  midwestern  city  in  the  United  States.  To  capture  students'  learning,  I  have  designed  two  instruments:  a  multiple-choice  test  and  an  embodied  interview  protocol.  I  have  applied  interaction  analysis  to  classroom  videos  to  explore  how  the  design  of  mediators  within  the  MR  environment  supports  students'  collective  play  and  orients  students  toward  more  normative  science  modeling  practices.  In  addition,  I  have  applied  content  analysis  on  students'  embodied  interview  to  explore  how  perspective-taking  in  an  MR  environment  and  assessment  help  students  to  illustrate  the  complex  system.  The  results  reveal  design  of  different  types  of  play  activities  in  the  MR  environment  provides  a  pivot  for  students  to  engage  in  science  modeling  practice,  and  the  two  roles  that  students  played  through  the  technology  offered  them  different  perspectives  from  which  to  explore  and  examine  their  pollination  model.
■590    ▼aSchool  code:  0093.
■650  4▼aEducational  technology
■650  4▼aEducational  psychology
■650  4▼aEarly  childhood  education
■650  4▼aScience  education
■653    ▼aInteraction  analysis
■653    ▼aMixed  Reality
■653    ▼aPlay  activities
■653    ▼aScience  modeling  practice
■690    ▼a0710
■690    ▼a0525
■690    ▼a0518
■690    ▼a0714
■71020▼aIndiana  University▼bSchool  of  Education.
■7730  ▼tDissertations  Abstracts  International▼g86-02A.
■790    ▼a0093
■791    ▼aPh.D.
■792    ▼a2024
■793    ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17163047▼nKERIS▼z이  자료의  원문은  한국교육학술정보원에서  제공합니다.

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