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Learning Generalizable Dexterous Manipulation
Learning Generalizable Dexterous Manipulation
상세정보
- 자료유형
- 학위논문 서양
- 최종처리일시
- 20250211151513
- ISBN
- 9798383211465
- DDC
- 629.8
- 저자명
- Qin, Yuzhe.
- 서명/저자
- Learning Generalizable Dexterous Manipulation
- 발행사항
- [Sl] : University of California, San Diego, 2024
- 발행사항
- Ann Arbor : ProQuest Dissertations & Theses, 2024
- 형태사항
- 98 p
- 주기사항
- Source: Dissertations Abstracts International, Volume: 86-01, Section: B.
- 주기사항
- Advisor: Wang, Xiaolong;Su, Hao.
- 학위논문주기
- Thesis (Ph.D.)--University of California, San Diego, 2024.
- 초록/해제
- 요약Dexterous manipulation using multi-fingered robotic hands is a crucial area in robotics, aimed at performing intricate tasks with various objects in everyday environments. However, this field presents significant challenges. Modeling the complex contact patterns between a dexterous hand and manipulated objects is difficult, hindering the effectiveness of model-based control methods. Furthermore, the high number of Degrees of Freedom (DoF) in the hand's joints, dramatically increases the complexity of training data-driven policies for dexterous manipulation.This dissertation addresses the challenging task of learning highly generalizable dexterous manipulation skills applicable across diverse scenarios. We investigate two principal directions to enhance the learning capabilities of dexterous manipulation.First, we leverage the inherent structural similarities between human and robotic hands, employing human data to guide robot manipulation skills. This approach is motivated by the bio-inspired design of dexterous hands, which offers a unique opportunity to learn from human demonstrations. To facilitate efficient data collection, we develop AnyTeleop, a general vision-based teleoperation system for dexterous robot arm-hand systems. AnyTeleop utilizes readily available devices like web cameras to provide a versatile interface for teleoperating various arm-hand systems. Furthermore, we introduce CyberDemo, a data augmentation technique that expands the original human demonstrations, generating a dataset hundreds of times larger than the initial set. This approach allows for training policies capable of handling a wider range of scenarios without requiring additional human effort.Second, we explore the potential of using vast amounts of simulated data to learn dexterous manipulation policies. The primary challenge in this direction lies in bridging the domain gap between simulation and the real world, encompassing both dynamics and visual discrepancies. This sim2real gap is particularly pronounced for high DoF dexterous hands. To address this, we propose a sim-to-real reinforcement learning framework, DexPoint, that leverages point cloud and proprioceptive data. This framework integrates multi-modal sensory information into a unified 3D space, preserving the spatial relationships between robot components, sensors, and manipulated objects. This unified representation enables faster policy learning in simulation and smoother transfer to real-world applications.
- 일반주제명
- Robotics
- 일반주제명
- Electrical engineering
- 키워드
- Robot learning
- 키워드
- Robotic hands
- 기타저자
- University of California, San Diego Electrical and Computer Engineering
- 기본자료저록
- Dissertations Abstracts International. 86-01B.
- 전자적 위치 및 접속
- 로그인 후 원문을 볼 수 있습니다.
MARC
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■00520250211151513
■006m o d
■007cr#unu||||||||
■020 ▼a9798383211465
■035 ▼a(MiAaPQ)AAI31300180
■040 ▼aMiAaPQ▼cMiAaPQ
■0820 ▼a629.8
■1001 ▼aQin, Yuzhe.
■24510▼aLearning Generalizable Dexterous Manipulation
■260 ▼a[Sl]▼bUniversity of California, San Diego▼c2024
■260 1▼aAnn Arbor▼bProQuest Dissertations & Theses▼c2024
■300 ▼a98 p
■500 ▼aSource: Dissertations Abstracts International, Volume: 86-01, Section: B.
■500 ▼aAdvisor: Wang, Xiaolong;Su, Hao.
■5021 ▼aThesis (Ph.D.)--University of California, San Diego, 2024.
■520 ▼aDexterous manipulation using multi-fingered robotic hands is a crucial area in robotics, aimed at performing intricate tasks with various objects in everyday environments. However, this field presents significant challenges. Modeling the complex contact patterns between a dexterous hand and manipulated objects is difficult, hindering the effectiveness of model-based control methods. Furthermore, the high number of Degrees of Freedom (DoF) in the hand's joints, dramatically increases the complexity of training data-driven policies for dexterous manipulation.This dissertation addresses the challenging task of learning highly generalizable dexterous manipulation skills applicable across diverse scenarios. We investigate two principal directions to enhance the learning capabilities of dexterous manipulation.First, we leverage the inherent structural similarities between human and robotic hands, employing human data to guide robot manipulation skills. This approach is motivated by the bio-inspired design of dexterous hands, which offers a unique opportunity to learn from human demonstrations. To facilitate efficient data collection, we develop AnyTeleop, a general vision-based teleoperation system for dexterous robot arm-hand systems. AnyTeleop utilizes readily available devices like web cameras to provide a versatile interface for teleoperating various arm-hand systems. Furthermore, we introduce CyberDemo, a data augmentation technique that expands the original human demonstrations, generating a dataset hundreds of times larger than the initial set. This approach allows for training policies capable of handling a wider range of scenarios without requiring additional human effort.Second, we explore the potential of using vast amounts of simulated data to learn dexterous manipulation policies. The primary challenge in this direction lies in bridging the domain gap between simulation and the real world, encompassing both dynamics and visual discrepancies. This sim2real gap is particularly pronounced for high DoF dexterous hands. To address this, we propose a sim-to-real reinforcement learning framework, DexPoint, that leverages point cloud and proprioceptive data. This framework integrates multi-modal sensory information into a unified 3D space, preserving the spatial relationships between robot components, sensors, and manipulated objects. This unified representation enables faster policy learning in simulation and smoother transfer to real-world applications.
■590 ▼aSchool code: 0033.
■650 4▼aRobotics
■650 4▼aElectrical engineering
■653 ▼aDexterous manipulation
■653 ▼aImitation learning
■653 ▼aReinforcement learning
■653 ▼aRobot learning
■653 ▼aRobotic hands
■690 ▼a0771
■690 ▼a0544
■690 ▼a0800
■71020▼aUniversity of California, San Diego▼bElectrical and Computer Engineering.
■7730 ▼tDissertations Abstracts International▼g86-01B.
■790 ▼a0033
■791 ▼aPh.D.
■792 ▼a2024
■793 ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17162009▼nKERIS▼z이 자료의 원문은 한국교육학술정보원에서 제공합니다.


