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Learning Through Play
Learning Through Play
Learning Through Play

상세정보

자료유형  
 학위논문 서양
최종처리일시  
20250211151323
ISBN  
9798382590516
DDC  
370
저자명  
Williams, Steffenie.
서명/저자  
Learning Through Play
발행사항  
[Sl] : The University of Wisconsin - Madison, 2024
발행사항  
Ann Arbor : ProQuest Dissertations & Theses, 2024
형태사항  
148 p
주기사항  
Source: Dissertations Abstracts International, Volume: 85-11, Section: A.
주기사항  
Advisor: Hassett, Dawnene;Gomez, Mary Louise.
학위논문주기  
Thesis (Ph.D.)--The University of Wisconsin - Madison, 2024.
초록/해제  
요약Play is an important dimension of learning for all students. When students are allowed to play, amazing things happen. Students start to tell stories, explore new concepts, and learn in authentic ways. Some of these experiences are constructed with peers, while others are created individually. Discoveries are made by connecting one student's ideas with another and this new knowledge or idea is then shared with classmates. Play is a tool for student learning, discovery, and understanding. It's where they discover ideas, experiences, and concepts, and where they can analyze these discoveries and their consequences. When students explore ideas generated through play with student-led interest projects, they take agency in their own learning. Play and play-based learning allow all students access to innovative and creative educational experiences. In this study, students' stories and experiences with play are analyzed and shared using narrative inquiry and autoethnography.
일반주제명  
Education
일반주제명  
Reading instruction
일반주제명  
Curriculum development
키워드  
Play
키워드  
Play-based learning
키워드  
Project based learning
키워드  
Student-centered learning
기타저자  
The University of Wisconsin - Madison Curriculum & Instruction
기본자료저록  
Dissertations Abstracts International. 85-11A.
전자적 위치 및 접속  
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MARC

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■020    ▼a9798382590516
■035    ▼a(MiAaPQ)AAI31239660
■040    ▼aMiAaPQ▼cMiAaPQ
■0820  ▼a370
■1001  ▼aWilliams,  Steffenie.
■24510▼aLearning  Through  Play
■260    ▼a[Sl]▼bThe  University  of  Wisconsin  -  Madison▼c2024
■260  1▼aAnn  Arbor▼bProQuest  Dissertations  &  Theses▼c2024
■300    ▼a148  p
■500    ▼aSource:  Dissertations  Abstracts  International,  Volume:  85-11,  Section:  A.
■500    ▼aAdvisor:  Hassett,  Dawnene;Gomez,  Mary  Louise.
■5021  ▼aThesis  (Ph.D.)--The  University  of  Wisconsin  -  Madison,  2024.
■520    ▼aPlay  is  an  important  dimension  of  learning  for  all  students.  When  students  are  allowed  to  play,  amazing  things  happen.  Students  start  to  tell  stories,  explore  new  concepts,  and  learn  in  authentic  ways.  Some  of  these  experiences  are  constructed  with  peers,  while  others  are  created  individually.  Discoveries  are  made  by  connecting  one  student's  ideas  with  another  and  this  new  knowledge  or  idea  is  then  shared  with  classmates.  Play  is  a  tool  for  student  learning,  discovery,  and  understanding.  It's  where  they  discover  ideas,  experiences,  and  concepts,  and  where  they  can  analyze  these  discoveries  and  their  consequences.  When  students  explore  ideas  generated  through  play  with  student-led  interest  projects,  they  take  agency  in  their  own  learning.  Play  and  play-based  learning  allow  all  students  access  to  innovative  and  creative  educational  experiences.  In  this  study,  students'  stories  and  experiences  with  play  are  analyzed  and  shared  using  narrative  inquiry  and  autoethnography.
■590    ▼aSchool  code:  0262.
■650  4▼aEducation
■650  4▼aReading  instruction
■650  4▼aCurriculum  development
■653    ▼aPlay
■653    ▼aPlay-based  learning
■653    ▼aProject  based  learning
■653    ▼aStudent-centered  learning
■690    ▼a0515
■690    ▼a0535
■690    ▼a0727
■71020▼aThe  University  of  Wisconsin  -  Madison▼bCurriculum  &  Instruction.
■7730  ▼tDissertations  Abstracts  International▼g85-11A.
■790    ▼a0262
■791    ▼aPh.D.
■792    ▼a2024
■793    ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17161195▼nKERIS▼z이  자료의  원문은  한국교육학술정보원에서  제공합니다.

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