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Remote Design Collaboration Through Implicitly Controlled Telepresence Robots
Remote Design Collaboration Through Implicitly Controlled Telepresence Robots
Detailed Information
- 자료유형
- 학위논문 서양
- 최종처리일시
- 20250211152701
- ISBN
- 9798384052364
- DDC
- 020
- 저자명
- Sakashita, Mose.
- 서명/저자
- Remote Design Collaboration Through Implicitly Controlled Telepresence Robots
- 발행사항
- [Sl] : Cornell University, 2024
- 발행사항
- Ann Arbor : ProQuest Dissertations & Theses, 2024
- 형태사항
- 161 p
- 주기사항
- Source: Dissertations Abstracts International, Volume: 86-03, Section: B.
- 주기사항
- Advisor: Guimbretiere, Francois.
- 학위논문주기
- Thesis (Ph.D.)--Cornell University, 2024.
- 초록/해제
- 요약Collaborative design activities, such as design critique and brainstorming, typically center around physical artifacts. These activities often require the use of complex non-verbal cues, including head and body movement, facial expressions, and pointing gestures. In co-located settings, peripheral awareness enables participants to understand each other's locus of attention with ease. However, these spatial cues are mostly lost while using videoconferencing tools. Although previous efforts have proposed video and MR-based systems to digitally represent individuals, the physical embodiment of presence can offer substantial benefits, especially when collaboration involves physical artifacts. Telepresence robots have been implemented for this purpose, but they often require explicit control interfaces like a mouse or keyboard for navigation. This requirement is not well-suited for the cognitively demanding design tasks, as it divides users from their primary tasks, reducing collaboration effectiveness. To bridge this gap, my research investigates the design of implicitly controlled telepresence robots that facilitate collaboration around physical artifacts. These systems are designed to automatically translate head, body, and facial movements into robotic actions to match the user's intentions. The focus is on physically representing non-verbal cues, while ensuring users can concentrate on their primary design tasks with minimal distraction. To explore this design space, I have developed a series of embodied robotic systems, each designed to tackle increasingly more complex scenarios. This includes integration of a VR interface to accommodate asymmetric settings, enabling a remote collaborator to navigate and collaborate in multiple rooms or buildings from a small space.
- 일반주제명
- Information science
- 일반주제명
- Robotics
- 일반주제명
- Design
- 일반주제명
- Computer science
- 키워드
- Virtual reality
- 기타저자
- Cornell University Information Science
- 기본자료저록
- Dissertations Abstracts International. 86-03B.
- 전자적 위치 및 접속
- 로그인 후 원문을 볼 수 있습니다.
MARC
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■00520250211152701
■006m o d
■007cr#unu||||||||
■020 ▼a9798384052364
■035 ▼a(MiAaPQ)AAI31487957
■040 ▼aMiAaPQ▼cMiAaPQ
■0820 ▼a020
■1001 ▼aSakashita, Mose.▼0(orcid)0000-0003-4953-2027
■24510▼aRemote Design Collaboration Through Implicitly Controlled Telepresence Robots
■260 ▼a[Sl]▼bCornell University▼c2024
■260 1▼aAnn Arbor▼bProQuest Dissertations & Theses▼c2024
■300 ▼a161 p
■500 ▼aSource: Dissertations Abstracts International, Volume: 86-03, Section: B.
■500 ▼aAdvisor: Guimbretiere, Francois.
■5021 ▼aThesis (Ph.D.)--Cornell University, 2024.
■520 ▼aCollaborative design activities, such as design critique and brainstorming, typically center around physical artifacts. These activities often require the use of complex non-verbal cues, including head and body movement, facial expressions, and pointing gestures. In co-located settings, peripheral awareness enables participants to understand each other's locus of attention with ease. However, these spatial cues are mostly lost while using videoconferencing tools. Although previous efforts have proposed video and MR-based systems to digitally represent individuals, the physical embodiment of presence can offer substantial benefits, especially when collaboration involves physical artifacts. Telepresence robots have been implemented for this purpose, but they often require explicit control interfaces like a mouse or keyboard for navigation. This requirement is not well-suited for the cognitively demanding design tasks, as it divides users from their primary tasks, reducing collaboration effectiveness. To bridge this gap, my research investigates the design of implicitly controlled telepresence robots that facilitate collaboration around physical artifacts. These systems are designed to automatically translate head, body, and facial movements into robotic actions to match the user's intentions. The focus is on physically representing non-verbal cues, while ensuring users can concentrate on their primary design tasks with minimal distraction. To explore this design space, I have developed a series of embodied robotic systems, each designed to tackle increasingly more complex scenarios. This includes integration of a VR interface to accommodate asymmetric settings, enabling a remote collaborator to navigate and collaborate in multiple rooms or buildings from a small space.
■590 ▼aSchool code: 0058.
■650 4▼aInformation science
■650 4▼aRobotics
■650 4▼aDesign
■650 4▼aComputer science
■653 ▼aCollaborative design
■653 ▼aRemote collaboration
■653 ▼aRobotic embodiment
■653 ▼aTelepresence robots
■653 ▼aVirtual reality
■690 ▼a0723
■690 ▼a0771
■690 ▼a0389
■690 ▼a0984
■71020▼aCornell University▼bInformation Science.
■7730 ▼tDissertations Abstracts International▼g86-03B.
■790 ▼a0058
■791 ▼aPh.D.
■792 ▼a2024
■793 ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17163384▼nKERIS▼z이 자료의 원문은 한국교육학술정보원에서 제공합니다.
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