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Remote Design Collaboration Through Implicitly Controlled Telepresence Robots
Remote Design Collaboration Through Implicitly Controlled Telepresence Robots
Remote Design Collaboration Through Implicitly Controlled Telepresence Robots

Detailed Information

자료유형  
 학위논문 서양
최종처리일시  
20250211152701
ISBN  
9798384052364
DDC  
020
저자명  
Sakashita, Mose.
서명/저자  
Remote Design Collaboration Through Implicitly Controlled Telepresence Robots
발행사항  
[Sl] : Cornell University, 2024
발행사항  
Ann Arbor : ProQuest Dissertations & Theses, 2024
형태사항  
161 p
주기사항  
Source: Dissertations Abstracts International, Volume: 86-03, Section: B.
주기사항  
Advisor: Guimbretiere, Francois.
학위논문주기  
Thesis (Ph.D.)--Cornell University, 2024.
초록/해제  
요약Collaborative design activities, such as design critique and brainstorming, typically center around physical artifacts. These activities often require the use of complex non-verbal cues, including head and body movement, facial expressions, and pointing gestures. In co-located settings, peripheral awareness enables participants to understand each other's locus of attention with ease. However, these spatial cues are mostly lost while using videoconferencing tools. Although previous efforts have proposed video and MR-based systems to digitally represent individuals, the physical embodiment of presence can offer substantial benefits, especially when collaboration involves physical artifacts. Telepresence robots have been implemented for this purpose, but they often require explicit control interfaces like a mouse or keyboard for navigation. This requirement is not well-suited for the cognitively demanding design tasks, as it divides users from their primary tasks, reducing collaboration effectiveness. To bridge this gap, my research investigates the design of implicitly controlled telepresence robots that facilitate collaboration around physical artifacts. These systems are designed to automatically translate head, body, and facial movements into robotic actions to match the user's intentions. The focus is on physically representing non-verbal cues, while ensuring users can concentrate on their primary design tasks with minimal distraction. To explore this design space, I have developed a series of embodied robotic systems, each designed to tackle increasingly more complex scenarios. This includes integration of a VR interface to accommodate asymmetric settings, enabling a remote collaborator to navigate and collaborate in multiple rooms or buildings from a small space.
일반주제명  
Information science
일반주제명  
Robotics
일반주제명  
Design
일반주제명  
Computer science
키워드  
Collaborative design
키워드  
Remote collaboration
키워드  
Robotic embodiment
키워드  
Telepresence robots
키워드  
Virtual reality
기타저자  
Cornell University Information Science
기본자료저록  
Dissertations Abstracts International. 86-03B.
전자적 위치 및 접속  
로그인 후 원문을 볼 수 있습니다.

MARC

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■1001  ▼aSakashita,  Mose.▼0(orcid)0000-0003-4953-2027
■24510▼aRemote  Design  Collaboration  Through  Implicitly  Controlled  Telepresence  Robots
■260    ▼a[Sl]▼bCornell  University▼c2024
■260  1▼aAnn  Arbor▼bProQuest  Dissertations  &  Theses▼c2024
■300    ▼a161  p
■500    ▼aSource:  Dissertations  Abstracts  International,  Volume:  86-03,  Section:  B.
■500    ▼aAdvisor:  Guimbretiere,  Francois.
■5021  ▼aThesis  (Ph.D.)--Cornell  University,  2024.
■520    ▼aCollaborative  design  activities,  such  as  design  critique  and  brainstorming,  typically  center  around  physical  artifacts.  These  activities  often  require  the  use  of  complex  non-verbal  cues,  including  head  and  body  movement,  facial  expressions,  and  pointing  gestures.  In  co-located  settings,  peripheral  awareness  enables  participants  to  understand  each  other's  locus  of  attention  with  ease.  However,  these  spatial  cues  are  mostly  lost  while  using  videoconferencing  tools.  Although  previous  efforts  have  proposed  video  and  MR-based  systems  to  digitally  represent  individuals,  the  physical  embodiment  of  presence  can  offer  substantial  benefits,  especially  when  collaboration  involves  physical  artifacts.  Telepresence  robots  have  been  implemented  for  this  purpose,  but  they  often  require  explicit  control  interfaces  like  a  mouse  or  keyboard  for  navigation.  This  requirement  is  not  well-suited  for  the  cognitively  demanding  design  tasks,  as  it  divides  users  from  their  primary  tasks,  reducing  collaboration  effectiveness.  To  bridge  this  gap,  my  research  investigates  the  design  of  implicitly  controlled  telepresence  robots  that  facilitate  collaboration  around  physical  artifacts.  These  systems  are  designed  to  automatically  translate  head,  body,  and  facial  movements  into  robotic  actions  to  match  the  user's  intentions.  The  focus  is  on  physically  representing  non-verbal  cues,  while  ensuring  users  can  concentrate  on  their  primary  design  tasks  with  minimal  distraction.  To  explore  this  design  space,  I  have  developed  a  series  of  embodied  robotic  systems,  each  designed  to  tackle  increasingly  more  complex  scenarios.  This  includes  integration  of  a  VR  interface  to  accommodate  asymmetric  settings,  enabling  a  remote  collaborator  to  navigate  and  collaborate  in  multiple  rooms  or  buildings  from  a  small  space.
■590    ▼aSchool  code:  0058.
■650  4▼aInformation  science
■650  4▼aRobotics
■650  4▼aDesign
■650  4▼aComputer  science
■653    ▼aCollaborative  design
■653    ▼aRemote  collaboration
■653    ▼aRobotic  embodiment
■653    ▼aTelepresence  robots
■653    ▼aVirtual  reality
■690    ▼a0723
■690    ▼a0771
■690    ▼a0389
■690    ▼a0984
■71020▼aCornell  University▼bInformation  Science.
■7730  ▼tDissertations  Abstracts  International▼g86-03B.
■790    ▼a0058
■791    ▼aPh.D.
■792    ▼a2024
■793    ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17163384▼nKERIS▼z이  자료의  원문은  한국교육학술정보원에서  제공합니다.

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