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Rendering, Replicating, and Adapting Human Motions on a Cable Robot for Artistic Painting
Rendering, Replicating, and Adapting Human Motions on a Cable Robot for Artistic Painting
Rendering, Replicating, and Adapting Human Motions on a Cable Robot for Artistic Painting

상세정보

자료유형  
 학위논문 서양
최종처리일시  
20260202105511
ISBN  
9798263331252
DDC  
000
저자명  
Chen, Gerry.
서명/저자  
Rendering, Replicating, and Adapting Human Motions on a Cable Robot for Artistic Painting
발행사항  
[Sl] : Georgia Institute of Technology, 2024
발행사항  
Ann Arbor : ProQuest Dissertations & Theses, 2024
형태사항  
205 p
주기사항  
Source: Dissertations Abstracts International, Volume: 87-05, Section: B.
주기사항  
Advisor: Dellaert, Frank;Hutchinson, Seth.
학위논문주기  
Thesis (Ph.D.)--Georgia Institute of Technology, 2024.
초록/해제  
요약Artists have continually pushed their crafts to embody the furthest reaches of human capabilities, from delicate painting to athletic performances, highlighting the potential for robots to emulate these skills. This work aims to study the task of robot graffiti painting in three parts: rendering, replicating, and adapting human motions, ultimately contributing to the fields of robot art, cable robot control, motion planning, and generative modeling.In this work, three parts to the problem of artistic painting guided by human motions are addressed: rendering a digital artwork in paint with a cable robot; replicating human input motions as closely as possible; and adapting human input motions to accommodate for differences in level of detail, style, and artistic medium. Through the difficult, interaction-rich task of robot art, modern challenges in human-robot collaboration can be studied. In particular, techniques for robot motion control through natural input interfaces drawn from human motions are developed. Rendering paint requires advances in state estimation and control techniques for fast, fluid motions on a cable robot. Replicating human motions bridges the input motions and robot kino-dynamic capabilities, requiring advances in optima ltrajectory retiming techniques. Finally, adapting goes beyond rote replication by augmenting input motions to better fit the composition, style, and medium intended by the robot-artistteam, requiring embodiment-specific painting motion generation and sketch retargeting. Put together, the thesis forms a cohesive body of work producing human-robot paintings and making novel contributions to the fields of robot art, human-robot collaboration, and cable robot control.
일반주제명  
Motion capture
일반주제명  
Control algorithms
일반주제명  
Robots
일반주제명  
Robotics
기타저자  
Georgia Institute of Technology.
기본자료저록  
Dissertations Abstracts International. 87-05B.
전자적 위치 및 접속  
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■1001  ▼aChen,  Gerry.
■24510▼aRendering,  Replicating,  and  Adapting  Human  Motions  on  a  Cable  Robot  for  Artistic  Painting
■260    ▼a[Sl]▼bGeorgia  Institute  of  Technology▼c2024
■260  1▼aAnn  Arbor▼bProQuest  Dissertations  &  Theses▼c2024
■300    ▼a205  p
■500    ▼aSource:  Dissertations  Abstracts  International,  Volume:  87-05,  Section:  B.
■500    ▼aAdvisor:  Dellaert,  Frank;Hutchinson,  Seth.
■5021  ▼aThesis  (Ph.D.)--Georgia  Institute  of  Technology,  2024.
■520    ▼aArtists  have  continually  pushed  their  crafts  to  embody  the  furthest  reaches  of  human  capabilities,  from  delicate  painting  to  athletic  performances,  highlighting  the  potential  for  robots  to  emulate  these  skills.  This  work  aims  to  study  the  task  of  robot  graffiti  painting  in  three  parts:  rendering,  replicating,  and  adapting  human  motions,  ultimately  contributing  to  the  fields  of  robot  art,  cable  robot  control,  motion  planning,  and  generative  modeling.In  this  work,  three  parts  to  the  problem  of  artistic  painting  guided  by  human  motions  are  addressed:  rendering  a  digital  artwork  in  paint  with  a  cable  robot;  replicating  human  input  motions  as  closely  as  possible;  and  adapting  human  input  motions  to  accommodate  for  differences  in  level  of  detail,  style,  and  artistic  medium.  Through  the  difficult,  interaction-rich  task  of  robot  art,  modern  challenges  in  human-robot  collaboration  can  be  studied.  In  particular,  techniques  for  robot  motion  control  through  natural  input  interfaces  drawn  from  human  motions  are  developed.  Rendering  paint  requires  advances  in  state  estimation  and  control  techniques  for  fast,  fluid  motions  on  a  cable  robot.    Replicating  human  motions  bridges  the  input  motions  and  robot  kino-dynamic  capabilities,  requiring  advances  in  optima  ltrajectory  retiming  techniques.  Finally,  adapting  goes  beyond  rote  replication  by  augmenting  input  motions  to  better  fit  the  composition,  style,  and  medium  intended  by  the  robot-artistteam,  requiring  embodiment-specific  painting  motion  generation  and  sketch  retargeting.  Put  together,  the  thesis  forms  a  cohesive  body  of  work  producing  human-robot  paintings  and  making  novel  contributions  to  the  fields  of  robot  art,  human-robot  collaboration,  and  cable  robot  control.
■590    ▼aSchool  code:  0078.
■650  4▼aMotion  capture
■650  4▼aControl  algorithms
■650  4▼aRobots
■650  4▼aRobotics
■690    ▼a0771
■71020▼aGeorgia  Institute  of  Technology.
■7730  ▼tDissertations  Abstracts  International▼g87-05B.
■790    ▼a0078
■791    ▼aPh.D.
■792    ▼a2024
■793    ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17360350▼nKERIS▼z이  자료의  원문은  한국교육학술정보원에서  제공합니다.

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