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Cosplay: Conventions and Digital Platforms, 2017-2025
Cosplay: Conventions and Digital Platforms, 2017-2025
상세정보
- 자료유형
- 학위논문 서양
- 최종처리일시
- 20260202105133
- ISBN
- 9798265482945
- DDC
- 792
- 저자명
- Laurie , Liz.
- 서명/저자
- Cosplay: Conventions and Digital Platforms, 2017-2025
- 발행사항
- [Sl] : Northwestern University, 2025
- 발행사항
- Ann Arbor : ProQuest Dissertations & Theses, 2025
- 형태사항
- 185 p
- 주기사항
- Source: Dissertations Abstracts International, Volume: 87-06, Section: B.
- 주기사항
- Advisor: Davis, Tracy C.
- 학위논문주기
- Thesis (Ph.D.)--Northwestern University, 2025.
- 초록/해제
- 요약Cosplay: Conventions and Digital Platforms, 2017-2025 explores both the platformization of cosplay and how to conduct research on those platforms. Historically, the fan convention has been considered the primary site of cosplay performance. However, the COVID-19 pandemic and the development of platforms like TikTok have arguably moved the primary site of cosplay performance online. This dissertation argues for the viewing of online cosplay performance not as the spillover from the convention site, but as separate platform-specific performances. This dissertation argues that each platform, through the affordances it offers, creates the possibility of new types of cosplay performance. I argue that cosplayers' cross-platform use and individual platforms like TikTok have created an archive and repertoire of cosplay performance.Bridging theatre and performance studies, fan studies, and digital media studies, this project combines digital ethnography, autoethnography, visual analysis, participant observation, and close reading. In the first chapter, I examine some of the traditional types of performance produced in the fan convention space and the history, opportunities, and limitations of that space. In the second chapter, I argue that cosplayers use the affordances of Twitter (now X) to discursively produce the identity of cosplayer and the imagined community of cosplayers through a digital ethnography. Finally, in the third chapter, I argue that the affordances of platforms like TikTok have reinvented the cosplay skit and the masquerade for contemporary cosplay audiences and created an archive and repertoire from which other cosplayers and performers of popular culture can draw. Additionally, in each chapter I outline the precarious nature of these sites of performance and how private ownership threatens not just to change them but to remove them entirely, erasing archives in the process.Finally, this study argues for developing an ethics of research that is platform and site specific. Considering both the history of research into fandom and the often-precarious nature of the sites and platforms of cosplay performance, this dissertation argues that researchers should consider both the nature of the platform, the kinds of performances allowed by the affordances of the platform, and the expectations users have when engaging with the platform before making decisions about what data to preserve and to print.
- 일반주제명
- Theater
- 일반주제명
- Web studies
- 일반주제명
- Gender studies
- 일반주제명
- Sexuality
- 키워드
- Conventions
- 키워드
- Cosplay
- 키워드
- Platforms
- 키워드
- Social media
- 기타저자
- Northwestern University Theatre and Drama
- 기본자료저록
- Dissertations Abstracts International. 87-06B.
- 전자적 위치 및 접속
- 로그인 후 원문을 볼 수 있습니다.
MARC
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■00520260202105133
■006m o d
■007cr#unu||||||||
■020 ▼a9798265482945
■035 ▼a(MiAaPQ)AAI32239447
■040 ▼aMiAaPQ▼cMiAaPQ
■0820 ▼a792
■1001 ▼aLaurie , Liz.
■24510▼aCosplay: Conventions and Digital Platforms, 2017-2025
■260 ▼a[Sl]▼bNorthwestern University▼c2025
■260 1▼aAnn Arbor▼bProQuest Dissertations & Theses▼c2025
■300 ▼a185 p
■500 ▼aSource: Dissertations Abstracts International, Volume: 87-06, Section: B.
■500 ▼aAdvisor: Davis, Tracy C.
■5021 ▼aThesis (Ph.D.)--Northwestern University, 2025.
■520 ▼aCosplay: Conventions and Digital Platforms, 2017-2025 explores both the platformization of cosplay and how to conduct research on those platforms. Historically, the fan convention has been considered the primary site of cosplay performance. However, the COVID-19 pandemic and the development of platforms like TikTok have arguably moved the primary site of cosplay performance online. This dissertation argues for the viewing of online cosplay performance not as the spillover from the convention site, but as separate platform-specific performances. This dissertation argues that each platform, through the affordances it offers, creates the possibility of new types of cosplay performance. I argue that cosplayers' cross-platform use and individual platforms like TikTok have created an archive and repertoire of cosplay performance.Bridging theatre and performance studies, fan studies, and digital media studies, this project combines digital ethnography, autoethnography, visual analysis, participant observation, and close reading. In the first chapter, I examine some of the traditional types of performance produced in the fan convention space and the history, opportunities, and limitations of that space. In the second chapter, I argue that cosplayers use the affordances of Twitter (now X) to discursively produce the identity of cosplayer and the imagined community of cosplayers through a digital ethnography. Finally, in the third chapter, I argue that the affordances of platforms like TikTok have reinvented the cosplay skit and the masquerade for contemporary cosplay audiences and created an archive and repertoire from which other cosplayers and performers of popular culture can draw. Additionally, in each chapter I outline the precarious nature of these sites of performance and how private ownership threatens not just to change them but to remove them entirely, erasing archives in the process.Finally, this study argues for developing an ethics of research that is platform and site specific. Considering both the history of research into fandom and the often-precarious nature of the sites and platforms of cosplay performance, this dissertation argues that researchers should consider both the nature of the platform, the kinds of performances allowed by the affordances of the platform, and the expectations users have when engaging with the platform before making decisions about what data to preserve and to print.
■590 ▼aSchool code: 0163.
■650 4▼aTheater
■650 4▼aWeb studies
■650 4▼aGender studies
■650 4▼aSexuality
■653 ▼aConventions
■653 ▼aCosplay
■653 ▼aPlatforms
■653 ▼aSocial media
■653 ▼aDigital platforms
■690 ▼a0465
■690 ▼a0211
■690 ▼a0646
■690 ▼a0733
■71020▼aNorthwestern University▼bTheatre and Drama.
■7730 ▼tDissertations Abstracts International▼g87-06B.
■790 ▼a0163
■791 ▼aPh.D.
■792 ▼a2025
■793 ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17359532▼nKERIS▼z이 자료의 원문은 한국교육학술정보원에서 제공합니다.


