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Glitch Feminist Virtual Worldbuilding for Reproductive Justice
Glitch Feminist Virtual Worldbuilding for Reproductive Justice
상세정보
- 자료유형
- 학위논문 서양
- 최종처리일시
- 20260202103044
- ISBN
- 9798311918985
- DDC
- 396
- 서명/저자
- Glitch Feminist Virtual Worldbuilding for Reproductive Justice
- 발행사항
- [Sl] : The Pennsylvania State University, 2024
- 발행사항
- Ann Arbor : ProQuest Dissertations & Theses, 2024
- 형태사항
- 345 p
- 주기사항
- Source: Dissertations Abstracts International, Volume: 86-12, Section: B.
- 주기사항
- Advisor: Keifer-Boyd, Karen.
- 학위논문주기
- Thesis (Ph.D.)--The Pennsylvania State University, 2024.
- 초록/해제
- 요약In the contemporary digital era, networked technologies are becoming increasingly entangled with the various domains of everyday life, including reproductive/sexual health. World-wide, emerging technologies are expanding pernicious forms of bias, surveillance, and other harms that disproportionately impact marginalized communities and contribute to historical/ongoing forms of reproductive injustice. To respond to these phenomena, how might feminist artists/educators utilize digital technologies, online spaces, and modes of creation to glitch (i.e., disrupt) emerging injustices, build collective resistance, and honor lived experiences? This dissertation revolves around the development of a virtual exhibition featuring international artists whose interdisciplinary practices explore the many facets of the reproductive justice framework. The exhibition is comprised of ten immersive/interactive virtual worlds collaboratively constructed using a game design engine, subverting the typical use of such tools (which often reflect/perpetuate entrenched patriarchal norms) to instead generate careful feminist interventions. Each virtual world contains audio stories featuring artists' voices, designed to enhance learners'/audiences' engagement with the works. Additionally, the exhibition includes recommended readings/resources and participatory prompts. As a multi-sensory, flexible body of pedagogical materials, the exhibition is intended to raise learners' critical consciousness surrounding urgent reproductive in/justice issues. The experimental virtual worldbuilding processes involved in assembling the exhibition embody glitch feminist art pedagogy, an emerging transdisciplinary methodological orientation toward research/teaching that incorporates encounters with digitally engaged feminist cultural production and centers practices of feminist disruption to build critical solidarities and encourage intervention against oppressive systems.
- 일반주제명
- Feminism
- 일반주제명
- Artists
- 일반주제명
- Birth control
- 일반주제명
- Advocacy
- 일반주제명
- Womens studies
- 일반주제명
- Sexuality
- 기본자료저록
- Dissertations Abstracts International. 86-12B.
- 전자적 위치 및 접속
- 로그인 후 원문을 볼 수 있습니다.
MARC
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■006m o d
■007cr#unu||||||||
■020 ▼a9798311918985
■035 ▼a(MiAaPQ)AAI31897520
■035 ▼a(MiAaPQ)PennState19122mmc6630
■040 ▼aMiAaPQ▼cMiAaPQ
■0820 ▼a396
■1001 ▼aCondit-Summerson, Maggie-Rose.
■24510▼aGlitch Feminist Virtual Worldbuilding for Reproductive Justice
■260 ▼a[Sl]▼bThe Pennsylvania State University▼c2024
■260 1▼aAnn Arbor▼bProQuest Dissertations & Theses▼c2024
■300 ▼a345 p
■500 ▼aSource: Dissertations Abstracts International, Volume: 86-12, Section: B.
■500 ▼aAdvisor: Keifer-Boyd, Karen.
■5021 ▼aThesis (Ph.D.)--The Pennsylvania State University, 2024.
■520 ▼aIn the contemporary digital era, networked technologies are becoming increasingly entangled with the various domains of everyday life, including reproductive/sexual health. World-wide, emerging technologies are expanding pernicious forms of bias, surveillance, and other harms that disproportionately impact marginalized communities and contribute to historical/ongoing forms of reproductive injustice. To respond to these phenomena, how might feminist artists/educators utilize digital technologies, online spaces, and modes of creation to glitch (i.e., disrupt) emerging injustices, build collective resistance, and honor lived experiences? This dissertation revolves around the development of a virtual exhibition featuring international artists whose interdisciplinary practices explore the many facets of the reproductive justice framework. The exhibition is comprised of ten immersive/interactive virtual worlds collaboratively constructed using a game design engine, subverting the typical use of such tools (which often reflect/perpetuate entrenched patriarchal norms) to instead generate careful feminist interventions. Each virtual world contains audio stories featuring artists' voices, designed to enhance learners'/audiences' engagement with the works. Additionally, the exhibition includes recommended readings/resources and participatory prompts. As a multi-sensory, flexible body of pedagogical materials, the exhibition is intended to raise learners' critical consciousness surrounding urgent reproductive in/justice issues. The experimental virtual worldbuilding processes involved in assembling the exhibition embody glitch feminist art pedagogy, an emerging transdisciplinary methodological orientation toward research/teaching that incorporates encounters with digitally engaged feminist cultural production and centers practices of feminist disruption to build critical solidarities and encourage intervention against oppressive systems.
■590 ▼aSchool code: 0176.
■650 4▼aFeminism
■650 4▼aArtists
■650 4▼aBirth control
■650 4▼aAdvocacy
■650 4▼aWomens studies
■650 4▼aSexuality
■653 ▼aReproductive justice
■653 ▼aContemporary digital era
■690 ▼a0453
■690 ▼a0211
■71020▼aThe Pennsylvania State University.
■7730 ▼tDissertations Abstracts International▼g86-12B.
■790 ▼a0176
■791 ▼aPh.D.
■792 ▼a2024
■793 ▼aEnglish
■85640▼uhttp://www.riss.kr/pdu/ddodLink.do?id=T17356831▼nKERIS▼z이 자료의 원문은 한국교육학술정보원에서 제공합니다.


